Sunday, June 12, 2011

AHAHAHAHA

It was suggested that THIS chick be invited to my BFA Show!

Saturday, June 11, 2011

Physical Space

Way back when I first started this project, before I knew it was going to be my BFA Show, I viewed this piece differently. I was originally thinking about displaying it with medical supplies. This would be ok if it were a piece in a gallery space NOT the only piece in the gallery space. I must rethink how I am going to present this piece considering that right now it consists of a stack of papers. The game itself is more about the interactions between the people and that is really where I believe the art is.

James gave me the idea of filling the space with theatre props to literally transform the gallery into a "stage" for the players act upon. I really like this idea.

If the art is the players interacting, role playing, or acting out a version of reality what should the stage be? Maybe what I should do is recreate an area that puts the game in context. Like a veterinary lobby.

Wednesday, June 8, 2011

IRL Pets vs Hand Drawn Pets

Originally, I had elected to have real people play the part of the pet. After some play testing players seemed to not be as attached to their pets as much if they were real people. Instead they seemed to latch on to and have more of an emotional connection with their pets if they drew them on a "cage card." The role of the pet was to observe the conversations taking place and their only way of communicating with the other players was through miming and noises appropriate to their species. This proved somewhat uninteresting to the pet players.

After much consideration, although people seem to prefer the drawn pets, I feel it is necessary to have a real life person playing the role of the pet. I have had many discussions with people and have come to the realization that the pet role just needs to have more options. So I have elected to add the ability for the pet to die whenever they wish. Once I have re-vamped the client information sheet I will begin play testing again.

Both James and Steve were at the play test where we discussed the role of the pets. I got interesting feedback from both of them. James prefers the hand drawn pets and Steve [although he feels like the pets need more to do] prefers the pets to be played by players.